Clash
Race the same puzzle. Fire powers. Win.
- 1 v 1
- 4β6 min
- Ranked
You and your rival get the same puzzle, and the first to fill it in correctly wins. Every row, column or box you finish charges energy, and energy buys attacks that mess with your rivalβs board.
Clash in 10 seconds
- Same puzzle, first to finish wins
- Finish rows, columns and boxes to charge energy
- Spend it on Fog, Ice, Blind and Shuffle
Best for: Speed solvers who enjoy a little chaos.
The race
- 1
Race the same puzzle
You and your rival get the same puzzle. The first to fill it in correctly wins.
- 2
Complete units to charge energy
Every row, column or box you complete fills your energy bar. Energy pays for attacks.
- 3
Chain them for combos
Complete units within 10 seconds of each other and energy multiplies, up to Γ3.
Four powers
- 4
Fog
Costs 1 energy. Hides one box of your rival's board for 8 seconds.
- 5
Ice
Costs 1 energy. Freezes two empty cells on their board, and each takes 3 taps to break.
- 6
Blind
Costs 2 energy. Turns off their highlights for 6 seconds, so matching digits stop lighting up.
- 7
Shuffle
Costs 2 energy. Scrambles their number pad for 8 seconds, so muscle memory stops working.
Defend and come back
- 8
Block attacks
Every attack gives a 2.5-second warning. Complete any row, column or box in time to block it.
- 9
Mistakes and comebacks
A wrong digit freezes you for 2 seconds. Falling behind? You charge energy 25% faster.
Questions
Are powers unfair?
Both players get the same puzzle and the same powers. Every attack gives a 2.5-second warning, and completing any row, column or box in time blocks it.
What happens if I make a mistake?
A wrong digit freezes you for 2 seconds. If you fall behind, you charge energy 25% faster, so comebacks are real.
Can I practise first?
Yes. Play Clash against bots that pace themselves like a person, then switch to Online when you are ready.